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CVTPI2PD — Convert Packed Dword Integers to Packed Double Precision Floating-Point Values
Opcode/Instruction | Op/En | 64-Bit Mode | Compat/Leg Mode | Description |
---|---|---|---|---|
66 0F 2A /r CVTPI2PD xmm, mm/m641 | RM | Valid | Valid | Convert two packed signed doubleword integers from mm/mem64 to two packed double precision floating-point values in xmm. |
1. Operation is different for different operand sets; see the Description section.
Instruction Operand Encoding ¶
Op/En | Operand 1 | Operand 2 | Operand 3 | Operand 4 |
---|---|---|---|---|
RM | ModRM:reg (w) | ModRM:r/m (r) | N/A | N/A |
Description ¶
Converts two packed signed doubleword integers in the source operand (second operand) to two packed double precision floating-point values in the destination operand (first operand).
The source operand can be an MMX technology register or a 64-bit memory location. The destination operand is an XMM register. In addition, depending on the operand configuration:
- For operands xmm, mm: the instruction causes a transition from x87 FPU to MMX technology operation (that is, the x87 FPU top-of-stack pointer is set to 0 and the x87 FPU tag word is set to all 0s [valid]). If this instruction is executed while an x87 FPU floating-point exception is pending, the exception is handled before the CVTPI2PD instruction is executed.
- For operands xmm, m64: the instruction does not cause a transition to MMX technology and does not take x87 FPU exceptions.
In 64-bit mode, use of the REX.R prefix permits this instruction to access additional registers (XMM8-XMM15).
Operation ¶
DEST[63:0] := Convert_Integer_To_Double_Precision_Floating_Point(SRC[31:0]); DEST[127:64] := Convert_Integer_To_Double_Precision_Floating_Point(SRC[63:32]);
Intel C/C++ Compiler Intrinsic Equivalent ¶
CVTPI2PD __m128d _mm_cvtpi32_pd(__m64 a)
SIMD Floating-Point Exceptions ¶
None.
Other Exceptions ¶
See Table 23-6, “Exception Conditions for Legacy SIMD/MMX Instructions with XMM and without FP Exception” in the Intel® 64 and IA-32 Architectures Software Developer’s Manual, Volume 3B.